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warehouse_mods ([personal profile] warehouse_mods) wrote2013-10-15 04:15 pm
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META PLOT


PLOTS: META PLOT


This page lays out the meta plot details thus far. We will try to keep it as up to date as possible. If we've missed something or if you have a question about the plot, don't hesitate to ask.



Previous to the start of the game
Walter Sykes’ nefarious plan to destroy the steal back a specific Artifact that would give him the ability to walk again and destroy the Warehouse in the process has been defeated. The Warehouse is still intact and Sykes died in his attempt. In a stunning turn of events, the Agents - Artie, Myka, Pete, and Claudia - were able to get to Sykes’ compound in time to not only stop him from using Helena Wells to gain access into the Warehouse, but also to prevent him from killing Steve, who was working as an undercover operative in Sykes’ organization. Sykes was never able to get inside the Warehouse and blow it up with his Artifact-fueled bomb. Pandora’s Box, housed in the Warehouse, was not destroyed – hope remained in the world and despair and misery did not win the day.

The day was saved, and the Agents, plus Helena, were hoping life would return to normal (normal enough for Warehouse Agents, that is). They were looking forward to run of the mill bag-and-tag assignments.

But they were wrong. Not too long after this brush with world destruction, someone new showed up on the Agents’ radar…

---

Cameron Naismith was just an average aspiring young director in Hollywood looking for his big break, but he was unemployed and down on his luck. He went for drinks at his local bar and started flirting with a redhead he’d never seen there before. The name she gave was Susanna.

After too many drinks to remember, and after spilling to her his failing dreams of being a director, she told him she had something that would help him achieve his dreams out in her car. Interested, and hoping for more than a conversation over drinks from her, he followed her out of the bar.

She pulled a banged-up cardboard box from the trunk of her car and handed it to him, explaining she’d found it a local flea market, and though it didn’t look like much, she had been inspired to buy it. And, after hearing about Cameron’s dreams, now she knew why.

Inside the box was a dusty, ancient camera that didn’t seem at all as if it worked. Cameron was skeptical - no matter how pretty this woman was, and no matter how drunk he was, he knew a broken camera from the ‘20s was not going to get him anywhere in the fast paced, high-tech world of Hollywood.

But Susanna insisted. She even said it was Cecil B. DeMille’s camera (which both impressed Cameron – Cecil B. DeMille was known to every aspiring director – and made him more skeptical, because that meant it was really old, and not at all likely to be in working order).

But then Susanna did something strange. She kissed Cameron, told him to follow his dreams, got into her car and drove off.

Cameron was left standing bewildered, disappointed, but also oddly uplifted, in the middle of the bar’s parking lot.

He didn’t give the camera much thought the next few days; he sort of forgot about it in a drunken haze. But when he stumbled into the box where he left it at the foot of his bed a few days later, he was compelled to look inside again because he couldn't clearly remember why he had it.

Boredom was the true reason he gave the camera a shot. What else was he supposed to do with his empty days?

And the film he captured was positively stunning! It was more life-like than anything he’d ever before filmed. The subjects positively jumped out at you, they were so real.

Not long after that, things got a little too real - the things Cameron captured on film literally started coming to life.

With proof that Cecil B. DeMille’s camera had popped back up on the radar, the Agents headed out west to Hollywood for what was supposed to be a simple assignment: find the Artifact, neutralize it, bring it back to the Warehouse. They found Cameron through basic investigation. Of course Cameron wasn’t very forthcoming at first (this was his big break, after all), but after a near-death brush with one of the monsters from his latest project - it just jumped off the screen and started destroying the studio! - he changed his tune.

But between that moment and taking the Agents to where he kept the camera, the lens went missing.

The Agents didn’t notice at first. They had what appeared to be the Artifact and they followed procedure. They neutralized the camera in the field and prepared to head back to the Warehouse to store the Artifact.

But then something very interesting happened.

Later, they would figure it out that when the lens was taken from the camera, a tear in the fabric of space and time was created and the barriers that separated one reality from the next in the multiverse were breached.

The Agents successfully returned to the Warehouse without incident, but when they tried to store the camera, chaos erupted.

The camera started pulling people from their respective universes and depositing them in this reality - almost like they were being projected by the camera!

Artie examined the camera then and realized part of it was missing – the lens. From there, he put it all together. The Agents tried to find the lens, but Cameron didn’t have it. Nor was it in his home or work. It was simply gone.

Someone had taken the lens – as if on purpose. Sadly, for their efforts, the Agents only got a description of the woman who gave Cameron the camera - and that description was hazy at best, due to how inebriated Cameron was when he met 'Susanna.'

At this point the Regents stepped in to implement a plan for damage control. They set up the arrival rooms, prepared Leena’s B&B, and came up with a cover story to be told to people pulled into this reality by the camera. They also tasked the Agents with dealing with these people and with fixing this mess – because, the Regents reasoned, if they had done their job right the first time, this wouldn’t be happening.

It was a rather unfair assessment in the Agents’ opinion, but they buckled down to find out who was behind this and to get the lens back. The Regents brought in Dr. Cho, Dr. Calder, and Hugo Miller full time again to assist the Agents as needed – for the doctors, that meant working directly with the people pulled from other realities. They also brought Joshua Donovan into their organization fully now, to assist with figuring out how the camera was pulling people from different realities and to work on a solution in the event the lens was never recovered.



After the start of the game
At first, the Regents attempted to give the same cover story to people brought to this universe by the camera that they had in place for the residents of Univille – that the Warehouse is an IRS facility for holding old tax files. Few of the new arrivals fully believed it, though. After two of them cracked an Artifact case in town before the available agents got around to it, the Regents revisited the issue and decided it was better to tell the new arrivals the tried-and-true ‘we retrieve dangerous objects’ line. Clearly, the stonewalling that held up for the town’s residents wasn’t working on people who had already been brought into this world by something odd, and in some cases were used to dealing with unusual events.

A couple of months went by, and the Warehouse’s unknown adversaries got bolder. “Susanna” herself surfaced in Univille briefly, long enough to sow chaos with a little help from Izanami’s comb, abandon the Artifact, and leave. Between Naoto’s excellent memory and Kanji’s artistic talent, the Warehouse was finally able to put a face to the mysterious woman, but they have yet to track down her name – or any alias she’s used on any sort of documentation.

Kanji and Naoto also raised the possibility that the Warehouse’s adversaries are targeting the Warehouse in particular, as well as its guests – in what other group would an Artifact that inflicts death on people be so devastating, and why did they choose one that would hit two of the B&B’s offworld residents particularly hard? With that, and with the fact that three Artifacts entered town in the space of two months – an Artifact getting loose in Univille is supposed to be a rare occurrence – Artie began investigating whether all of these incidents are connected. And there remains the lingering question of how Helena’s time machine got reset to the day Christina died...



What happens next?
Coming soon...
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LAST UPDATE
7 Dec 2014

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